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Commit ea2f3c50 by Jonas Margraf

comment Makefile

parent f9005ff9
EXECUTABLE = gain_example
# path(s) to include files
CFLAGS = -std=c++11 -Wall -I.
# Parts of this Makefile (especially the explanations) are based on this
# StackOverflow answer:
# libraries to link
LDFLAGS = -ljack -llo -lyaml-cpp
# Specify the name of the executable that will be compiled:
EXECUTABLE = gain_example
# Specify source code directory:
SRC_DIR = src
OBJ_DIR = obj
# all sources and dependencies
# Get a list of all the source files:
SRC = $(wildcard $(SRC_DIR)/*.cpp)
# Specify where to put the object (.o) files:
OBJ_DIR = obj
# Get a list of the object files that correspond to the source files:
OBJ = $(SRC:$(SRC_DIR)/%.cpp=$(OBJ_DIR)/%.o)
# From the object file list, get the dependency file list to handle automatic
# recompilation when a header file is modified:
DEP = $(OBJ:.o=.d)
# Required flags to enable the automatic dependency generation by the compiler:
# C++ compiler flags:
CXXFLAGS = -std=c++11 -Wall -I.
# Libraries to link (linker flags):
LDFLAGS = -ljack -llo -lyaml-cpp -lsndfile
# Tell make that these target are not real files:
.PHONY: all clean
......@@ -21,12 +36,16 @@ all: $(EXECUTABLE)
$(CXX) $(LDFLAGS) $^ -o $@
# The build directory is custom so we need to tell make how to do it, also it
# must exist before trying to compile:
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.cpp | $(OBJ_DIR)
$(CXX) $(CFLAGS) -o $@ -c $<
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -o $@ -c $<
# Create obj directory if it doesn't exist:
mkdir $@
# On clean, remove obj directory and executable
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